Game guide · QWBEN
Mini Golf: learn through an example
Choose a round of Mini Golf and settle into its rules. Sink all three holes within twelve strokes per hole. Keep the game area visible while you use its controls. Identify the playing area and the controls you need. Choose a clear next step rather than rushing through the instructions.
Three original obstacle courses; wall bounces and friction.
Bring this focus to a round
Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Notice the feedback after each input.
What the game asks you to do
Sink all three holes within twelve strokes per hole. Use the instructions to see which actions move you towards it. Return to the instructions when a step is unclear.
Step by step
- Aim a stopped ball.
- Set power and putt.
- Wait until it stops before another shot.
- Use Next hole after sinking.
The controls to know
Touch aim, angle/power sliders and Putt. Use the control method described here for this activity. Look at the feedback after the action.
Follow the example
A soft final putt can sink where a fast crossing would not. Use the example as a guide rather than a substitute for reading your board. Read the matching step again.
Check this before moving on
The hole accepts only a sufficiently slow ball. Compare the situation with the worked example. When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round.
Read these answers for extra help
Before I begin, what is the goal of Mini Golf?
The key detail is this: Sink all three holes within twelve strokes per hole.
When I return, how do I control Mini Golf?
The key detail is this: Touch aim, angle/power sliders and Putt.
For this browser game, what example helps explain Mini Golf?
Here is the relevant explanation: A soft final putt can sink where a fast crossing would not.
Before I begin, what should I watch out for in Mini Golf?
The hole accepts only a sufficiently slow ball.
For a quick reminder, what format does Mini Golf offer?
The key detail is this: Three original obstacle courses; wall bounces and friction.
As a new player, which play mode does Mini Golf use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
On this playing page, where should I start with Mini Golf?
The key detail is this: Aim a stopped ball.
On this playing page, do I need an account or a payment for Mini Golf?
Here is the relevant explanation: No player account or payment is needed. Game scores are recreational results, not cash prizes.
Before I begin, how can I find Mini Golf again?
The key detail is this: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
For a quick reminder, how do I report an issue with Mini Golf?
Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.